heyo
this is for commission info and some of my previous work!
DM with any questions as always
My commissions are currently CLOSED!(still working on a comm showcase video so for now enjoy the yume nikki anim)

y2k designs

(logos, pfps, backgrounds with/without effects
format: all comms come with high res background/transparent versions)

roblox/blender gfx work

(full body/half renders of avatars, animations, etc.
format: comms come with a transparent background or other background by request)

blender roblox rig templates

(blender file with your roblox avatar ready to pose or animate, fully rigged with any accessories
format: comm comes with blender ready rig with presets and guides)

(still working on this area so gimme a bit lmao)and anything in-between!
(read faq for any questions)
@SelcouthReturns on Twitter or selcouthreturns on Discord for any questions or commissions!

heres a commission i did for cyberia, a bar in vrchat! i made the banner, group icon, server icon, and drink menu. i had a really fun time making this and it felt good to get back into designing. the skeleton rei has to be one of my favorite things ive made, and cyber textures my beloved

(click on any picture to expand it)

anotha day anotha M A S Q U E R A D E comm.
this time i made the skills gui for persona moves and abilities and the interaction ui in game. really wanted to capture the vintage film/cinema aesthetic the game is going for and i really enjoyed making it. imma be real it is easier to make your own interaction ui within studio than i thought.

got to work M A S Q U E R A D E again, this time i was in charge of designing a velvet room skill card shop. i really enjoyed making the design of the card, took a lot of inspiration from the persona 3 cards. again the whole color palette of the ui is based off of the velvet room in game, so i tried to match the overall style and vibe. there is a planned shop refresh timer and cash counter, and info whenever you select a card to purchase. overall, glad i could work on guis again and remember how terrible it is to scale everything so that it can fit on any device

another M A S Q U E R A D E comm where i got to design a weapon shop from the ground up! it was really fun to design the whole look/aesthetic of the place and also in the end i got to be the shopkeeper so come say hi and buy something once the game comes out ;) this gui includes multiple categories of items to buy, with images and descriptions, as well as dialogue options for selecting an item, purchasing it, or just small talk. there is also an accurate cash counter at the bottom right which tracks how much cash you have using leaderboard stats. the avatar was designed by yours truly, and the background is of the actual shop in-game.
very proud of this commission as i feel like it turned out so much better than i expected, and i was able to have my own creative liberties with the project.

how long do comms take?
comms will usually take around 1-2 weeks, if not sooner
(life happens so i could finish a comm earlier or later than that time frame)
how can i pay?
i accept venmo, paypal, cash app, robux (via group), etc.
(rates subject to change / rates based on difficulty and time)
can i use layered clothing for my roblox avatar?
for any roblox gfx/blender commissions, i cannot do layered clothing or get avatar scaling 100% correct because of the models i use. also i mainly use r15 rigs but i can use an r6 rig if requested
you can display my work anywhere, use it as a banner, pfp, etc. just make sure to give credit
or you can always ask if you are unsure
if you have any other questions, do not hesitate to dm me!
if a comm is really detailed or you have a specific request i can always change up my comms